GhostWire: Tokyo

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Err
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GhostWire: Tokyo

Post by Err »

Bethesda showed this off at E3. It's from the same studio that made Evil Withing. Hopefully it's a single player experience. The Developer that introduced the trailer also worked on Bayonetta.

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Pugsley
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Re: GhostWire: Tokyo

Post by Pugsley »

Is this a game or a movie... it looks more like a movie trailer then a game trailer.
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FlyingPenguin
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Re: GhostWire: Tokyo

Post by FlyingPenguin »

Well I can tell you about it now. Epic gave this away as a fantastic freebie a couple of month ago. I've been playing it ever since, and I just finished it.

A madman has cast a spell and covered Tokyo in a spectral fog. You run around an empty Tokyo (all the people have been ripped from their bodies and their souls are floating free). Ghouls from the dark side roam the streets, trying to collect the souls. You on the other hand, you can collect the souls and send them to an associate to be saved and reconstituted, via a sort of telephone modem embedded in all the payphones (yeah, don't fret the science too much, it's a bit bonkers)

Bottom line: Think a combination of Bioshock and Dying Light. Bioshock, because you have spells powers which are like plasmids, and upgrades improve them. Dying Light because you're running around and climbing buildings in an abandoned city full of ghouls that might as well be zombies.

I enjoyed the hell out of the game. It had a compelling story. The combat mechanics are good. The graphics are stunning, especially with ray tracing enabled. The city is lovely just to explore.

Now don't expect to understand even half of what's going on. A lot of the story and game mechanics revolves around Shinto and Buddhist religious iconography and folklore. As a westerner, you won't understand half of it, but that's okay. In Bioshock I didn't really understand half of what was going on anyway, or what the f@ck a plasmid was, but it just works.

One recommendation I will pass along is that you play it on Hard instead of Normal. You can start on Normal, but by the time you get to the start of chapter 2, or if combat starts feeling too easy, you should switch to Hard. If you play it on Normal, you really don't get much of a challenge once you're into the second half of Chapter 2, and you may get bored because of that. Playing on Hard forces you to do side missions to get XP and buff your weapon and spell casting abilities, and will also encourage you to explore the city for shrines that will boost your mana levels.

You can change the difficulty any time, so if you come up against a tough boss, you can always downgrade to normal, and then go back to hard afterwards. Also, a much appreciated feature, is that the game allows you to save anytime, so you can save scum, and I do encourage you to save the game any time you think you may be walking into some trouble.

I think the game is well worth it, even at full price. I rarely finish a single player game, but I enjoyed the hell out of this one, and took great pleasure in completing ALL the side missions.

https://store.steampowered.com/app/1475 ... ire_Tokyo/
"Turns out I’m 'woke.' All along, I thought I was just compassionate, kind, and good at history. "

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Re: GhostWire: Tokyo

Post by FlyingPenguin »

AND coincidentally, it just went on sale today on Steam for $14.99 (75% off) Until Feb 12th:
https://store.steampowered.com/app/1475 ... ire_Tokyo/

Very positive reviews. Well worth it for that price.
"Turns out I’m 'woke.' All along, I thought I was just compassionate, kind, and good at history. "

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