A remark made by Henning Rokle, the chief of Innerloop concerning the lack of a savegame feature in Project IGI:
"Henning: That was a pure design-decision we made. Unfortunately, some of the missions got to long. That way it got frustrating not having the upportunity to save. With a console game the critics wouldnt be as big. But PC owners are more spoiled."
SPOILED? Excuse me, but some of us have a life and have to shut down the computer for mundane things like family, business, and friends.
Sheesh. What's with these people? If I wanted a limited savegame feature, I'd buy a console.
Pity, BTW, as this is one cool game. Because of the lack of a savedgame feature though, most people will lose patience with it.
Project IGI Stupid Quote of the Day
- FlyingPenguin
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Yeah I agree, the game itself is pretty darn cool, but this lack of "quicksave" in some games lately is getting annoying. First Mech 4 (tho those games never had it anyway), Project IGI, then Giants, and now Oni! ARGH! I get tempted to cheat a lot more with these games just so I don't have to do the same part over and over and over again...
- Hipnotic_Tranz
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