Gunman: Do I buy, or do I......not buy!
It's worth about $20. Reviews have been harsh, but I thought it was quite decent. TONS of scripted stuff keeps things jumping. Better than Romero's Gate!
<IMG src="http://www.staticrecords.com/images/RS-WUC-150.jpg" border="0" width="75" height="75" alignment="left" hspace="10">Red September's CD, "Wake Up Call", featuring the PCA Forum on it's back cover is still available at <a href="http://www.staticrecords.com/redsept_wuc.htm">Static Records</a>. Thanks for your support! (Nominated Best Rock Recording - 2002 Detroit Music Awards)
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- The Wraithlord
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The demo just came out for you to try before you buy...
http://www.voodooextreme.com/comments.taf?postID=9259
http://www.voodooextreme.com/comments.taf?postID=9259
- The Wraithlord
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OH it is decent. In fact it is fairly good too. Just don't expect more than a large mod really. Nothing groundbreaking or anything like that, and the gun 'morphing' type thing were you can set them to fire however you wish doesn't have the impact you might think.
In time, you too will understand what I do.
A blast
I'm near the end of the game and to me it has been a blast.
This is gaming goodness full of surprises and ideas (none of that Soldier of Fortune boring sameness).
Yep, it's worthy of the Half Life school, that admirative "man, this is a damn movie", "what else will they throw my way now, ehh?? nooooooooooo!!!!!", feeling.
Elated, I've enjoyed it to the full and at times have had to pause for a respite.
Except the Maya world, a kind of simple introductory and very short level, the rest has some of the best level making I've seen, the design is excellent and crammed with imaginative detail (the ships, the enemies, and look at the big enemies, wow!!)
The weapons, just try them, and don't forget to use the key for adjusting them: just an example, the shotgun set to 4 shells, what a way to say I care.
Some of the time graphics are not so finished looking as they were in HL, but the result has a kind of rugged style I like.
Other times (mostly) the graphics are just glorius.
Valve keeps choosing the right people, and I look forward to seeing what else has Rewolf in store.
This is gaming goodness full of surprises and ideas (none of that Soldier of Fortune boring sameness).
Yep, it's worthy of the Half Life school, that admirative "man, this is a damn movie", "what else will they throw my way now, ehh?? nooooooooooo!!!!!", feeling.
Elated, I've enjoyed it to the full and at times have had to pause for a respite.
Except the Maya world, a kind of simple introductory and very short level, the rest has some of the best level making I've seen, the design is excellent and crammed with imaginative detail (the ships, the enemies, and look at the big enemies, wow!!)
The weapons, just try them, and don't forget to use the key for adjusting them: just an example, the shotgun set to 4 shells, what a way to say I care.
Some of the time graphics are not so finished looking as they were in HL, but the result has a kind of rugged style I like.
Other times (mostly) the graphics are just glorius.
Valve keeps choosing the right people, and I look forward to seeing what else has Rewolf in store.
It was a great game....if it would have been a mod add-on. As a standalone game with a price tag...a so-so game. I liked some of the things they did, like the weapon mode switching.
I just want to know why the hell they figured they needed to copy the original Half-Life and add that God-awful train ride at the beginning of the game. In Half-Life it was cool, in Gunma it was aggravating and painfully long.
I just want to know why the hell they figured they needed to copy the original Half-Life and add that God-awful train ride at the beginning of the game. In Half-Life it was cool, in Gunma it was aggravating and painfully long.
Wow, what different opinions here. To me the game was OK at best. Sound sucked big time. Sounded most of the time like the sounds were coming from the inside of a metal drum.
What I regretted most was spending money for this game. It should have been a free addon like They Hunger. Sierra didn't score any points with me on their decision to milk money from customers for this game.
It's claimed that some students made this game in pieces and never even met each other. I have no problem at all believing that from playing this game. Not polished at all. Very crude. For free, it would have been ok (They Hunger 1 & 2 was done better). For money, no way.
What I regretted most was spending money for this game. It should have been a free addon like They Hunger. Sierra didn't score any points with me on their decision to milk money from customers for this game.
It's claimed that some students made this game in pieces and never even met each other. I have no problem at all believing that from playing this game. Not polished at all. Very crude. For free, it would have been ok (They Hunger 1 & 2 was done better). For money, no way.
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...In case you care...
I ultimately decided to pass on this, having played the demo. Oh I'll buy it on clearance one day for $9.99 or something, but shooting dinosaurs and scorpions isn't my idea of a great FPS. That, and the guys in the demo are..well...stupid hard to drop.
Your money would probably be better spent on NOLF or No One Lives Forever, definitely a kick ass game. It is worth probably on the order of 2 to 2 1/2 times the Gunman game.
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I'll go as far to say that this game is worse that even Daikatana. Mike89 is right imo, it looks crude and like it was made by kiddies. Not to mention the gameplay sux. I had more fun playing daikatana.
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