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Problem with delayed sound

Posted: Mon Nov 19, 2001 4:21 am
by Gibson
Hi!
As my first post at pcabusers i'll start with a question, doh..

The problem is my soundcard not working properly in counter-strike. The sound from e.g. the weapons are coming 1 sec delayed. It works perfectly in windows, it's just in counter-strike the sound is f*cked up :(
Specs: A7Vkt133, TB 900 Mhz, 320 MB sdram, Geforce 2 GTS, Soundblaster PCI128, win2k pro

Can u help?

Posted: Mon Nov 19, 2001 4:32 am
by chottoED
does your mic work?

Posted: Mon Nov 19, 2001 6:11 am
by Gibson
Originally posted by chottoED
does your mic work?
Uhm...Yes, why ?

Posted: Mon Nov 19, 2001 8:40 am
by loket
Can be a irq problem.. or a driver problem.. I had the same problem with my AWE 64 gold.. (in win98) and that was a irq conflict .. don't know why it accoured in CS only...


It can be the hdd's aswell..

Posted: Mon Nov 19, 2001 9:44 am
by chottoED
just curious...
when i try to use the mic in CS...
the sound goes insane...
kinda like when someone dies in the doorway and the door tries to close over the body

Posted: Thu Nov 22, 2001 9:07 am
by embedded
I had the same kind of problem with some sb16 clone, it was also delayed in all 3d games. I'm not sure was the problem in the drivers or in the card...

Posted: Thu Nov 22, 2001 12:40 pm
by Rooster
Ed, uncheck the 20db gain in voice tweak. Look in the HL folder. I dont know what sound card your using but in the game console type : voice_dsound 1 default is voice_dsound 0
this fixed all my problems.