OpenGl utility
Posted: Sun Sep 09, 2001 6:49 pm
This is a nice little utility that tests your videocard OpenGl capabilities.
http://www.kiamo.com/downloads/Card_ID.zip
Detonator 12.90
Kiamo Studios OpenGL Card ID
Card_ID.txt
- CARD INFORMATION:
Renderer: GeForce3/AGP/SSE
Vendor: NVIDIA Corporation
Version: 1.2.2
- SUPPORTED OpenGL EXTENSIONS:
1: GL_ARB_imaging
2: GL_ARB_multisample
3: GL_ARB_multitexture
4: GL_ARB_texture_border_clamp
5: GL_ARB_texture_compression
6: GL_ARB_texture_cube_map
7: GL_ARB_texture_env_add
8: GL_ARB_texture_env_combine
9: GL_ARB_texture_env_dot3
10: GL_ARB_transpose_matrix
11: GL_S3_s3tc
12: GL_EXT_abgr
13: GL_EXT_bgra
14: GL_EXT_blend_color
15: GL_EXT_blend_minmax
16: GL_EXT_blend_subtract
17: GL_EXT_compiled_vertex_array
18: GL_EXT_draw_range_elements
19: GL_EXT_fog_coord
20: GL_EXT_packed_pixels
21: GL_EXT_paletted_texture
22: GL_EXT_point_parameters
23: GL_EXT_rescale_normal
24: GL_EXT_secondary_color
25: GL_EXT_separate_specular_color
26: GL_EXT_shared_texture_palette
27: GL_EXT_stencil_wrap
28: GL_EXT_texture_compression_s3tc
29: GL_EXT_texture_edge_clamp
30: GL_EXT_texture_env_add
31: GL_EXT_texture_env_combine
32: GL_EXT_texture_env_dot3
33: GL_EXT_texture_cube_map
34: GL_EXT_texture_lod
35: GL_EXT_texture_lod_bias
36: GL_EXT_texture_object
37: GL_EXT_vertex_array
38: GL_EXT_vertex_weighting
39: GL_IBM_texture_mirrored_repeat
40: GL_KTX_buffer_region
41: GL_NV_blend_square
42: GL_NV_evaluators
43: GL_NV_fence
44: GL_NV_fog_distance
45: GL_NV_light_max_exponent
46: GL_NV_multisample_filter_hint
47: GL_NV_packed_depth_stencil
48: GL_NV_register_combiners
49: GL_NV_register_combiners2
50: GL_NV_texgen_reflection
51: GL_NV_texture_env_combine4
52: GL_NV_texture_rectangle
53: GL_NV_texture_shader
54: GL_NV_vertex_array_range
55: GL_NV_vertex_array_range2
56: GL_NV_vertex_program
57: GL_SGIS_generate_mipmap
58: GL_SGIS_multitexture
59: GL_SGIS_texture_lod
60: GL_SGIX_depth_texture
61: GL_SGIX_shadow
62: GL_WIN_swap_hint
63: WGL_EXT_swap_control
http://www.kiamo.com/downloads/Card_ID.zip
Detonator 12.90
Kiamo Studios OpenGL Card ID
Card_ID.txt
- CARD INFORMATION:
Renderer: GeForce3/AGP/SSE
Vendor: NVIDIA Corporation
Version: 1.2.2
- SUPPORTED OpenGL EXTENSIONS:
1: GL_ARB_imaging
2: GL_ARB_multisample
3: GL_ARB_multitexture
4: GL_ARB_texture_border_clamp
5: GL_ARB_texture_compression
6: GL_ARB_texture_cube_map
7: GL_ARB_texture_env_add
8: GL_ARB_texture_env_combine
9: GL_ARB_texture_env_dot3
10: GL_ARB_transpose_matrix
11: GL_S3_s3tc
12: GL_EXT_abgr
13: GL_EXT_bgra
14: GL_EXT_blend_color
15: GL_EXT_blend_minmax
16: GL_EXT_blend_subtract
17: GL_EXT_compiled_vertex_array
18: GL_EXT_draw_range_elements
19: GL_EXT_fog_coord
20: GL_EXT_packed_pixels
21: GL_EXT_paletted_texture
22: GL_EXT_point_parameters
23: GL_EXT_rescale_normal
24: GL_EXT_secondary_color
25: GL_EXT_separate_specular_color
26: GL_EXT_shared_texture_palette
27: GL_EXT_stencil_wrap
28: GL_EXT_texture_compression_s3tc
29: GL_EXT_texture_edge_clamp
30: GL_EXT_texture_env_add
31: GL_EXT_texture_env_combine
32: GL_EXT_texture_env_dot3
33: GL_EXT_texture_cube_map
34: GL_EXT_texture_lod
35: GL_EXT_texture_lod_bias
36: GL_EXT_texture_object
37: GL_EXT_vertex_array
38: GL_EXT_vertex_weighting
39: GL_IBM_texture_mirrored_repeat
40: GL_KTX_buffer_region
41: GL_NV_blend_square
42: GL_NV_evaluators
43: GL_NV_fence
44: GL_NV_fog_distance
45: GL_NV_light_max_exponent
46: GL_NV_multisample_filter_hint
47: GL_NV_packed_depth_stencil
48: GL_NV_register_combiners
49: GL_NV_register_combiners2
50: GL_NV_texgen_reflection
51: GL_NV_texture_env_combine4
52: GL_NV_texture_rectangle
53: GL_NV_texture_shader
54: GL_NV_vertex_array_range
55: GL_NV_vertex_array_range2
56: GL_NV_vertex_program
57: GL_SGIS_generate_mipmap
58: GL_SGIS_multitexture
59: GL_SGIS_texture_lod
60: GL_SGIX_depth_texture
61: GL_SGIX_shadow
62: GL_WIN_swap_hint
63: WGL_EXT_swap_control