New info on Duke Nukem Forever

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sbp
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Post by sbp »

Its absolutely pathetic that there is a smilie saying WID "When its done" over at 3drealm forums. Image

Duke Nukem Never has been in development for well over 5 years.

When the initial work began on Duke Nukem Never, it was done using the Quake engine. There was a November 1997 PCGamer issue Duke cover story with screenshots.

<a href="http://www.apogee1.com/images/magazines ... .jpg"><img src="http://www.apogee1.com/images/magazines/pcgamcov.jpg" width=195 height=268 border=1 alt="Duke Cover"></a>

By the time Duke Nukem Never switched to the Unreal engine in June 1998, it was using the Quake 2 engine.
http://www.gameslice.com/editorial/0616dnf.shtml
http://www.planetduke.com/features/inte ... 16_1.shtml
http://duke4.com/?articles/bigswitch.shtml

Here is the article Floater is talking about: http://www.wired.com/news/culture/0,128 ... -3,00.html
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